{"id":1261,"date":"2023-06-02T21:55:36","date_gmt":"2023-06-03T04:55:36","guid":{"rendered":"https:\/\/www.keithcchan.com\/wordpress\/?p=1261"},"modified":"2023-06-02T21:55:36","modified_gmt":"2023-06-03T04:55:36","slug":"anvropomotron-1-2-3-notes","status":"publish","type":"post","link":"https:\/\/www.keithcchan.com\/wordpress\/2023\/06\/anvropomotron-1-2-3-notes.html","title":{"rendered":"AnVRopomotron 1.2.3 Notes"},"content":{"rendered":"\n<p>A Three.JS update bonked A-Frame components in version 1.4.2, needed for Quest Pro compatibility, and my museum of cards collapsed.<\/p>\n\n\n\n<ul>\n<li>Updated A-Frame to 1.4.2 and c-frame-managed components to latest versions.<\/li>\n\n\n\n<li>Removed aframe-fps-component link and code that allowed switching to mouselook and back in PC mode. It no longer works with the latest A-Frame.<\/li>\n\n\n\n<li>A-Frame 1.4.2 and the physics component now loads in a order that does not produce working physics bodies from gltf models. A new component, static-wait, now adds an event listener that waits for gltf models to load before trying to apply a physics body to it. A previously existing component, table-wait, dynamically adds dynamic bodies for grabbable objects in VR.<\/li>\n\n\n\n<li>New version, new movement scheme in VR. Smooth movement is back. Right stick smooth turns.<\/li>\n\n\n\n<li>Ada Rose Cannon&#8217;s simple-navmesh-constraint component is now driving the navmesh. The A-Frame Extras version functions oddly as if everything was shifted despite where the model appeared to be.<\/li>\n\n\n\n<li>Two flipped normals in the navmesh fixed to be in line with the rest of the navmesh. This was not an issue with the old navmesh but simple-navmesh-constraint did not like it.<\/li>\n\n\n\n<li>Typos spotted and fixed.<\/li>\n\n\n\n<li>My name is under the museum name on the back wall now.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>A Three.JS update bonked A-Frame components in version 1.4.2, needed for Quest Pro compatibility, and my museum of cards collapsed.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"ngg_post_thumbnail":0,"footnotes":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}}},"categories":[1],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/posts\/1261"}],"collection":[{"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/comments?post=1261"}],"version-history":[{"count":1,"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/posts\/1261\/revisions"}],"predecessor-version":[{"id":1262,"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/posts\/1261\/revisions\/1262"}],"wp:attachment":[{"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/media?parent=1261"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/categories?post=1261"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.keithcchan.com\/wordpress\/wp-json\/wp\/v2\/tags?post=1261"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}